$20
Description:
360 Degree photo-scan geometry of a skull from a dog. Ornamental feature for tables, desks, hallway, bookshelves/accessories or anatomy, medical, osteology and archaeology.
Purpose:
- Photogrammetry model
- Physically-Based Rendering and Shading (PBR)
- Real-time/Game Ready
Features:
- Quad topology and optimized for subdivision.
- All geometry water-tight with no open edges.
- All textures calibrated with x-rite color checker passport.
- PBR Textures for Roughness workflow
- Textures provided in 8bit & 16 bit Normal png. 4096 & 2048 resolutions and 1024 for GLB
- UV's unwrapped and non-overlapping
- Dimensions: 23cm Length, 12cm Width, 10.6cm High.
File Format:
- 3dsmax 2018 Vray 5.2 & Corona 7.0, Physical Materials
- Blender 3.0 & Cycles, Principled BRDF
- Cinema 4D R19 Vray 5.2 & Corona 7.0, Physical Materials
- GLB with Embedded Textures. 3 GLB files included for different scenarios, with/without items
- FBX & OBJ Materials will not appear the same as they use Standard Materials. FBX Embedded textures
- System Units: Centimetres
- No additional plugins required other than the render engines themselves
Additional Information:
- Studio & lighting not included.
Technical:
- Head Polygon/Vertex Count is 17,332 / 17,328
- Jaw Polygon/Vertex Count is 12,497 / 12,497
- Based on unsubdivided geometry
License:
Royalty Free
SKU:
3DC_PGSG